AI Insights · Timothy · April 2024
Top Waifu Games on iOS in Finland: Q1 2024 Performance
Explore the performance of the top 5 Waifu games on the iOS platform in Finland during the first quarter of 2024, including weekly downloads, revenue, and active user trends.
In the first quarter of 2024, the top Waifu games on the iOS platform in Finland demonstrated notable trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides valuable insights into the performance of these games.
GODDESS OF VICTORY: NIKKE saw a fluctuating revenue trend, peaking at approximately $571 in the second week of January and ending the quarter with $357 in the final week of March. Weekly downloads showed significant growth towards the end of the quarter, rising from 3 in early March to 54 in the last week. The active user base remained relatively stable throughout the quarter, with a slight increase from 205 in the first week of January to 236 in the final week of March.
Honkai Impact 3rd experienced a notable peak in revenue during the week of March 4, reaching $898. The game also saw a steady increase in downloads, particularly in late February and early March, with a high of 14 downloads in the week of March 11. Active users remained consistent, hovering around 29 throughout most of the quarter, with a slight rise to 33 in mid-March.
Blue Archive had a varied performance with revenue peaking at $491 in the first week of February and maintaining a strong presence with $308 in the last week of March. Download numbers were modest, with a noticeable increase to 7 in the final week of March. Active user data was only available for two weeks, showing a small increase from 19 to 20 between January 29 and February 5.
Azur Lane maintained a steady revenue stream, peaking at $277 in the first week of February and closing the quarter at $220. Download trends were minimal, with occasional spikes, the highest being 6 downloads in the last week of January and several weeks showing no downloads at all.
Neural Cloud exhibited a peak in revenue of $249 during the first week of March, ending the quarter with $44 in the last week. The game did not report any download numbers or active user data throughout the quarter.
For more detailed insights and data, visit Sensor Tower.